LiveEdit enables a broadcaster to manipulate pass-through channels on the fly, removing or adding informative and pre-prepared content within seconds or minutes of the transmission point. Where permitted, advertising material can be replaced with local content, or culturally unacceptable material can be edited.
The edit screen provides a ‘record time’ and a ‘playout time’, which requires the editor to monitor and maintain a ‘zero time’ where the amount of material taken out must be replaced. The dynamic playout capabilities of LiveEdit mean that editors need not keep such a close eye on zero time because material can be added or removed as little as a few seconds from broadcast if required.
The user can establish a fixed delay for the transmission, set by automation or maintain a completely dynamic timeline where the editor manually controls the transmission delay to stay ahead of the transmission point. With LiveEdit, users can maintain sufficient edit time while remaining as close to live as possible. The application is ideal for sports programming where advertising regulations can be maintained to their best effect.
LiveEdit enables “Retro loop ingest” in which a feed can be in passthrough with full confidence monitoring and record can be trigged after an event has passed through the encoder.
Key Features